Vanguard's purpose is to become the premier third generation massively multiplayer RPG. Given the significant success of games such as EverQuest, Ultima Online, Dark Age of Camelot, and Asheron’s Call, it is clear that a strong demand for fantasy based MMORPGs exists. To meet the growing demand for a game that advances the multiplayer fantasy genre, Sigil is using the combined experience and creativity of its team to bring players a new and challenging feature set with deep, involving game content.
Vanguard is a High Fantasy themed Massively Multiplayer Online Role Playing Game (MMORPG) with a heavy focus on character development, an immersive world, player interdependence, and which strives to meet the following goals:
• To lead the next generation of massively multiplayer RPGs by using Sigil’s unparalleled expertise and experience in the field. Our team consists of original EverQuest team members, EverQuest expansion team members, as well as team members from EverQuest 2 and EverQuest Online Adventures (PS/2), and other MMOGs.
• To lead the next generation of massively multiplayer RPGs by implementing unparalleled static and dynamic content using advanced approaches including, but not limited to: advanced encounter systems; meaningful travel; a detailed and interesting seamless world; advanced immersive gameplay and graphics, and pre-planned expansions for both the short and long term health of the game. We also have quite a few ideas and preliminary plans that we consider revolutionary. These innovations, although they will be under wraps for some time to come, should take the genre to the next generation and beyond.
•To bring back to the genre a challenging and rewarding environment -- removing tedium and frustration (which we certainly aim to do) does not mean a game necessarily has to be easy.